godot

Godot SHIFTR

Mobile-first circular shift puzzle — not the web game Pulse Link.

Open

This is not on the SKITZ play URLs. Catalog slug shiftr is Pulse Link. This title is the Godot 4.3+ puzzle at the SKITZ-GAMES repo root (C:\Users\PC\Projects\SHIFTR).

  1. Install Godot 4.3+.
  2. Open the project (main shell scenes/ui/main_shell.tscn).
  3. Run. Portrait-first.

GDD: docs/GDD_SHIFTR.md. Store submit is not ready (docs/RELEASE_READINESS.md).

Goal

Shift a full row or column (circular wrap) until the board matches the goal pattern (campaign / daily) or you clear match groups (arcade modes).

Fantasy verb: one finger, one shift, the whole line moves.

First two minutes

  1. Enter campaign or the first puzzle from the shell.
  2. Swipe along a row (left/right) or column (up/down) by one cell.
  3. Watch the goal / par / move count. Match the target, or chain clears in cascade modes.
  4. Undo if the shell provides it; do not mash random shifts as a “win.”

Controls

Action How
Shift row / column Swipe that line (touch); desktop may use drag on the grid
Confirm / next Shell buttons after solve

Done when

Board equals the goal (campaign) or a clear/cascade win banner shows.

Tester notes

  • Headless tests are listed in docs/RELEASE_READINESS.md.
  • Do not confuse with Pulse Link’s disc-and-pulse loop.