godot
Godot SHIFTR
Mobile-first circular shift puzzle — not the web game Pulse Link.
Open
This is not on the SKITZ play URLs. Catalog slug shiftr is Pulse Link. This title is the Godot 4.3+ puzzle at the SKITZ-GAMES repo root (C:\Users\PC\Projects\SHIFTR).
- Install Godot 4.3+.
- Open the project (main shell
scenes/ui/main_shell.tscn). - Run. Portrait-first.
GDD: docs/GDD_SHIFTR.md. Store submit is not ready (docs/RELEASE_READINESS.md).
Goal
Shift a full row or column (circular wrap) until the board matches the goal pattern (campaign / daily) or you clear match groups (arcade modes).
Fantasy verb: one finger, one shift, the whole line moves.
First two minutes
- Enter campaign or the first puzzle from the shell.
- Swipe along a row (left/right) or column (up/down) by one cell.
- Watch the goal / par / move count. Match the target, or chain clears in cascade modes.
- Undo if the shell provides it; do not mash random shifts as a “win.”
Controls
| Action | How |
|---|---|
| Shift row / column | Swipe that line (touch); desktop may use drag on the grid |
| Confirm / next | Shell buttons after solve |
Done when
Board equals the goal (campaign) or a clear/cascade win banner shows.
Tester notes
- Headless tests are listed in
docs/RELEASE_READINESS.md. - Do not confuse with Pulse Link’s disc-and-pulse loop.

